Since I am really new to 3D modeling, for this lab assignment, I chose to model a water bottle. As I usually drink bottled water, its shape feels familiar to me. The goal was not to build a perfectly photorealistic model, but to capture its main recognizable features.



I split the bottle into three simple parts: the main cylindrical body, the rounded shoulder on top, and the short neck. Although the item seems to be simple, several parts actually blogged me down. I struggled making a hemisphere to create the rounded shoulder of the water bottle, which can be done by joining a full sphere with the cylinder. Therefore, I spent more time than I originally expected.
In the future, I aim to get more familiar with Fusion 360 by modeling several other items that I am familiar with.
The shoulder problem definitely makes sense to me. My handle gave me the same kind of trouble. It was a shape that looks simple until you have to fuse two separate forms into one continuous surface. Getting a sphere and a cylinder to read as one piece, rather than two shapes stacked together, sounds like the kind of thing that eats an afternoon. I’m curious whether a loft between the two profiles would smooth that seam better than a join did.
Hello Peter,
I want to tell you that this water bottle looks exactly like the one I have. In your reflection, you talked about how you spent more time than you expected. As a prospective history major, I am unfamiliar with tools such as Fusion 360. It is hard to adapt to such platforms, and you usually only deal with Google Docs. However, I am really glad that I have this chance to learn this tool from another discipline. By learning Fusion 360, I am able to imagine more possibilities for my current studies.