Tsukubai Washbasin in Japanese Garden

Our group consists of Akweley Sai, Mason Lack, and Max Southwell. 

And our object was the Waterbasin, the fountain visible at the beginning of the main pathway. For us, this project was an introduction to a plethora of methods for converting 2d images to 3d models, and the ease of access to such powerful tools was seriously inspiring. One insight that was personally recognized were the details that made the model seem more “real”. Because a lot of the beauty of the garden lies in the natural and intentionally rough structure, the decimation, while definitely smarter for file size, made the rocky texture seem disappointingly more blurry and seemed to belong less in the garden. 

Contributions

Akweley Sai

For my part, I used Scaniverse to create a mesh model. I had to do multiple takes because I wanted to get the best angles. It was important that I held the camera at a steady pace and moved it gradually. I had to choose between doing a small or medium object for my mesh. I decided that the medium worked best considering the size and location of the washbasin. I also chose to use the “speed” more to capture the figure of the washbasin the best. 

Mason

I did the PolyScan model, and found some of the pictures. I also documented the papers in the metaarchive document. I was able to render the “Ultra High Detail” model during class (6000000+ faces!), and created the initial blog post. 

Max Southwell

I took over fifty photos in the process of photogrammetry. I found a few archival photos and added them to our collection. I also created a ‘high’ detail 3D model from the photos we took. The process of taking photos was a bit tricky as there were a few bushes in the way of the waterbasin and the lighting may have made a few gaps in the model, but I believe the result came out well. The process of using Metashape Pro to create the model took some learning, but it was rewarding to see how similar the model turned out to be with just a few photos. There are still some Metashape Pro tools, such as the lasso, which I want to get a proper hang of; but the program itself is fairly intuitive.

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